Login

TOPIC: Dev news, January 2

Dev news, January 2 2 months 3 weeks ago #17870

  • Citan
  • Citan's Avatar
  • Offline
  • Administrator
  • Posts: 837
  • Thank you received: 785
  • Karma: 92
Here's this weeks' dev blog: projectgorgon.com/blog/entry/dev-notes-january-2-2017

Also, this is probably the last dev blog discussion thread on this forum -- we're headed to the new one soon!
You must log in to post or reply.
The following user(s) said Thank You: Khaylara, Roekai, FelMonk

Dev news, January 2 2 months 3 weeks ago #17871

  • Niph
  • Niph's Avatar
  • Offline
  • Premium Member
  • Posts: 147
  • Thank you received: 30
  • Karma: 6
New content! New level cap! This is going to make a lot of us very happy.
You must log in to post or reply.

Dev news, January 2 2 months 3 weeks ago #17873

  • Roekai
  • Roekai's Avatar
  • Offline
  • Premium Member
  • Posts: 94
  • Thank you received: 13
  • Karma: -62
sounds good - seems like you got your enthusiams back ;)
Heroes get remembered, but Legends never die.
You must log in to post or reply.

Dev news, January 2 2 months 3 weeks ago #17874

  • drivendawn
  • drivendawn's Avatar
  • Offline
  • Junior Member
  • Posts: 32
  • Thank you received: 6
  • Karma: 3
Awesome,sounds good and I look forward to exploring Gazluk. All skills up to 100 by the end of the year and also the content that goes with it? Lol, I am rooting for you guys. :)
You must log in to post or reply.

Dev news, January 2 2 months 3 weeks ago #17875

  • Roekai
  • Roekai's Avatar
  • Offline
  • Premium Member
  • Posts: 94
  • Thank you received: 13
  • Karma: -62
drivendawn wrote:
I am rooting for you guys. :)

i am also casting root spells
Heroes get remembered, but Legends never die.
You must log in to post or reply.

Dev news, January 2 2 months 3 weeks ago #17876

  • Khaylara
  • Khaylara's Avatar
  • Offline
  • Platinum Member
  • Posts: 681
  • Thank you received: 149
  • Karma: -85
"I had originally talked about having you seek out a different NPC trainer every ten levels, so for level 60 you seek out an NPC in Rahu, at 70 you'd go to another new city, at 80 another, and so on. I started making the NPCs for level 70 and realized this was too much. It's just... well, it's too grindy, for one thing, and the NPCs just don't feel that important. I like the NPCs in the game to be relevant for a longer time period. So I'm reusing the level 60 NPCs for level 70. They'll sell the skill-cap-unlocks for both 60 and 70, and sell abilities up to about 72-ish. I've done a few NPCs using this setup, and I like it much better."

Thank you! :lol:
*you eat what you kill* (Riddick booming voice)
You must log in to post or reply.

Dev news, January 2 2 months 3 weeks ago #17877

  • Lyra
  • Lyra's Avatar
  • Offline
  • Premium Member
  • Posts: 153
  • Thank you received: 105
  • Karma: 17
"So I'm reusing the level 60 NPCs for level 70."

The best news ever!
You must log in to post or reply.

Dev news, January 2 2 months 3 weeks ago #17882

  • cr00cy
  • cr00cy's Avatar
  • Offline
  • Platinum Member
  • .
  • Posts: 363
  • Thank you received: 80
  • Karma: 8
Hmm So we get lv 70 soon... Does that mena BC will finally be reworked and get it increase too? Becasue iirc its only combat skill still stuck at lv 50 cao.

Also - what about few non-combat skills that are still capped at 50? I mena ALchemy, fishing, etc. It would be nice if tehy got thy lv cap increased too - for new recipes and stronger side-bar skills.
IGN: Naku - werewolf. Friendly. Mostly. If you need help/have question or just want to party up, feel free to send me pm.

projectgorgon.com/forum/general-gorgon-d...uide-for-new-players - my guide for werewolves
You must log in to post or reply.
The following user(s) said Thank You: Roekai

Dev news, January 2 2 months 3 weeks ago #17888

  • grumpygamer
  • grumpygamer's Avatar
  • Offline
  • New Member
  • Posts: 12
  • Thank you received: 3
  • Karma: 1
This all seems great!
You must log in to post or reply.