Ice Magic

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Researching new Ice spells at a cooking stove

Fire Mages think that ice is somehow a byproduct of reversing Fire spells. We let them believe that... it keeps them out of our way. But Ice Magic is vast and terribly powerful - Landri

Ice Magic is taught by Landri the Cold after completing a quest based in Kur Tower. To begin this quest, a Prodigy should look for a warning posted directly inside the dungeon. One must also have Level 25 Fire Magic. Ice magic uses devastating attacks, combined with the randomness of weather and the freezing abilities of ice to create a deadly skill with medium-high power cost.

Research Ingredients

The skill can be expensive due to the required ingredients used in spell research: Ice Core, Tundra Lichen, Orcish Spell Pouch and Frost Nib. Note that researching is not a lottery, each recipe can only be completed a number of times so the amount of ingredients required is fixed. The research mechanic simply adds a little randomness to the order in which you receive the abilities.

Ice Core is dropped from various creatures (Cold Elemental in Serbule Crypt, Ice Slick in Under the Hand basement, and more). Tundra Lichen is a ground spawn in Kur Mountains, Orcish Spell Pouch drops from Orcish Thaumaturge and Frost Nib can be obtained from The Sand Seer.

Lvl Name XP Bonus XP Ingredients Results Description
1 Ice Magic Research Level 1 10 200 Salt x3 Ice Magic Research Level 1 Attempt to research a new Ice Magic spell. You can learn 3 different abilities by repeatedly completing this recipe.
5 Ice Magic Research Level 5 15 300 Ice Core x1 Ice Magic Research Level 5 Attempt to research a new Ice Magic spell. You can learn 3 different abilities by repeatedly completing this recipe.
10 Ice Magic Research Level 10 20 400 Ice Core x2 Ice Magic Research Level 10 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
15 Ice Magic Research Level 15 25 500 Tundra Lichen x1 Ice Magic Research Level 15 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
20 Ice Magic Research Level 20 30 600 Tundra Lichen x2 Ice Magic Research Level 20 Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.
25 Ice Magic Research Level 25 35 700 Orcish Spell Pouch x1 Ice Magic Research Level 25 Attempt to research a new Ice Magic spell. You can learn 6 different abilities by repeatedly completing this recipe.
30 Ice Magic Research Level 30 40 800 Orcish Spell Pouch x2 Ice Magic Research Level 30 Attempt to research a new Ice Magic spell. You can learn 6 different abilities by repeatedly completing this recipe.
35 Ice Magic Research Level 35 45 900 Ice Core x2
Tundra Lichen x2
Ice Magic Research Level 35 Attempt to research a new Ice Magic spell. You can learn 6 different abilities by repeatedly completing this recipe.
40 Ice Magic Research Level 40 50 1000 Tundra Lichen x2
Orcish Spell Pouch x2
Ice Magic Research Level 40 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
45 Ice Magic Research Level 45 55 1100 Ice Core x1
Tundra Lichen x2
Orcish Spell Pouch x2
Ice Magic Research Level 45 Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.
50 Ice Magic Research Level 50 60 1200 Ice Core x2
Tundra Lichen x2
Orcish Spell Pouch x2
Salt x1
Ice Magic Research Level 50 Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.
55 Ice Magic Research Level 55  ??  ?? Ice Core x2
Tundra Lichen x2
Frost Nib x1
Salt x1
Ice Magic Research Level 55 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
60 Ice Magic Research Level 60  ??  ?? Ice Core x2
Tundra Lichen x2
Frost Nib x2
Salt x1
Ice Magic Research Level 60 Attempt to research a new Ice Magic spell. You can learn 8 different abilities by repeatedly completing this recipe.
65 Ice Magic Research Level 65  ??  ?? Tundra Lichen x2
Frost Nib x2
Glowy Yellow Crystal x2
Ice Magic Research Level 60 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.


Ice Magic Complete Ability List

Click "Expand" on the box below to view a complete list of Abilities for the Ice Magic skill.

Level Name Description Special Damage Stats Gear Required
1 Chill Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power)
Damage: 7 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
1 Cold Protection Boost your defenses against cold. +3 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
2 Ice Spear Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 14 Cold Power Cost: 19
Range: 30
Cooldown: 8
Accuracy: 3
FireStaff
5 Ice Armor Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +3, Speed -33% Power Cost: 16
Range: 5
Cooldown: 30
FireStaff
5 Ice Lightning Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 10 Electricity Power Cost: 9
Range: 30
Cooldown: 8
FireStaff
5 Ice Nova Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 14 Cold Power Cost: 14
Range: 2
AoE: 10
Cooldown: 10
FireStaff
10 Cold Protection 2 Boost your defenses against cold. +4 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
10 Cold Sphere Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 26
Range: 4
Cooldown: 30
FireStaff
10 Freeze Solid Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 10 seconds, or until attacked.
Suppresses Monster Shout
Damage: 16 Cold Power Cost: 13
Range: 20
Cooldown: 30
FireStaff
10 Ice Spear 2 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 33 Cold Power Cost: 23
Range: 30
Cooldown: 8
Accuracy: 6
FireStaff
10 Shardblast Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 19 Cold Power Cost: 9
Range: 10
AoE: 10
Cooldown: 7
FireStaff
15 Blizzard Freeze everything around you. Targets are slowed 25% for 15 seconds. Damage: 34 Cold Power Cost: 21
Range: 20
AoE: 20
Cooldown: 20
FireStaff
15 Frostbite Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned occasionally during the next 30 seconds. Damage: 24 Cold Power Cost: 18
Range: 20
Cooldown: 20
FireStaff
15 Ice Armor 2 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +6, Speed -33% Power Cost: 21
Range: 5
Cooldown: 30
FireStaff
15 Ice Lightning 2 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 24 Electricity Power Cost: 12
Range: 30
Cooldown: 8
FireStaff
15 Tundra Spikes Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 5 seconds. Damage: 41 Cold Power Cost: 29
Range: 10
AoE: 12
Cooldown: 20
FireStaff
20 Cold Protection 3 Boost your defenses against cold. +5 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
20 Cold Sphere 2 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 33
Range: 4
Cooldown: 30
FireStaff
20 Freeze Solid 2 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 15 seconds, or until attacked.
Suppresses Monster Shout
Damage: 32 Cold Power Cost: 17
Range: 20
Cooldown: 30
FireStaff
20 Ice Nova 2 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 39 Cold Power Cost: 22
Range: 2
AoE: 10
Cooldown: 10
FireStaff
20 Ice Spear 3 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 55 Cold Power Cost: 27
Range: 30
Cooldown: 8
Accuracy: 9
FireStaff
20 Ice Veins Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 50 Health.
Requires (and dispels) Ice Armor
Power Cost: 17
Range: 4
Cooldown: 15
FireStaff
20 Shardblast 2 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 34 Cold Power Cost: 11
Range: 10
AoE: 10
Cooldown: 7
FireStaff
25 Blizzard 2 Freeze everything around you. Targets are slowed 25% for 15 seconds. Damage: 58 Cold Power Cost: 26
Range: 20
AoE: 20
Cooldown: 20
FireStaff
25 Chill 2 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +15 Power)
Damage: 22 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
25 Cryogenic Freeze Entomb yourself in ice and go into brief hibernation. You become much harder to damage.
This is a Survival-Utility ability.
Gain 80% resistance to slashing and crushing, 70% resistance to piercing, 100% resistance to cold, and 25% resistance to electricity and trauma. Restore 10 Body Heat. Power Cost: 22
Range: 4
Cooldown: 30
FireStaff
25 Ice Armor 3 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +9, Speed -33% Power Cost: 26
Range: 5
Cooldown: 30
FireStaff
25 Ice Lightning 3 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 41 Electricity Power Cost: 15
Range: 30
Cooldown: 8
FireStaff
25 Tundra Spikes 2 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 5 seconds. Damage: 69 Cold Power Cost: 36
Range: 10
AoE: 12
Cooldown: 20
FireStaff
30 Cold Protection 4 Boost your defenses against cold. +6 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
30 Cold Sphere 3 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 40
Range: 4
Cooldown: 30
FireStaff
30 Freeze Solid 3 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 51 Cold Power Cost: 20
Range: 20
Cooldown: 30
FireStaff
30 Frostbite 2 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned periodically during the next 30 seconds. Damage: 51 Cold Power Cost: 24
Range: 20
Cooldown: 20
FireStaff
30 Ice Spear 4 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 83 Cold Power Cost: 30
Range: 30
Cooldown: 8
Accuracy: 12
FireStaff
30 Shardblast 3 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 51 Cold Power Cost: 14
Range: 10
AoE: 10
Cooldown: 7
FireStaff
35 Blizzard 3 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 88 Cold Power Cost: 31
Range: 20
AoE: 20
Cooldown: 20
FireStaff
35 Ice Armor 4 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +12, Speed -33% Power Cost: 31
Range: 5
Cooldown: 30
FireStaff
35 Ice Lightning 4 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 62 Electricity Power Cost: 18
Range: 30
Cooldown: 8
FireStaff
35 Ice Nova 3 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 62 Cold Power Cost: 29
Range: 2
AoE: 10
Cooldown: 10
FireStaff
35 Ice Veins 2 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 80 Health.
Requires (and dispels) Ice Armor
Power Cost: 22
Range: 4
Cooldown: 15
FireStaff
35 Tundra Spikes 3 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 6 seconds. Damage: 104 Cold Power Cost: 43
Range: 10
AoE: 12
Cooldown: 20
FireStaff
40 Cold Protection 5 Boost your defenses against cold. +7 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
40 Cold Sphere 4 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 45
Range: 4
Cooldown: 30
FireStaff
40 Freeze Solid 4 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 20 seconds, or until attacked.
Suppresses Monster Shout
Damage: 78 Cold Power Cost: 23
Range: 20
Cooldown: 30
FireStaff
40 Ice Spear 5 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 117 Cold Power Cost: 32
Range: 30
Cooldown: 8
Accuracy: 14.000000000000002
FireStaff
40 Shardblast 4 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 74 Cold Power Cost: 15
Range: 10
AoE: 10
Cooldown: 7
FireStaff
45 Blizzard 4 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 137 Cold Power Cost: 34
Range: 20
AoE: 20
Cooldown: 20
FireStaff
45 Chill 3 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power)
Damage: 47 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
45 Frostbite 3 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned often during the next 30 seconds. Damage: 97 Cold Power Cost: 28
Range: 20
Cooldown: 20
FireStaff
45 Ice Armor 5 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +15, Speed -33% Power Cost: 34
Range: 5
Cooldown: 30
FireStaff
45 Ice Lightning 5 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 97 Electricity Power Cost: 19
Range: 30
Cooldown: 8
FireStaff
45 Ice Nova 4 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 97 Cold Power Cost: 32
Range: 2
AoE: 10
Cooldown: 10
FireStaff
45 Tundra Spikes 4 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 6 seconds. Damage: 162 Cold Power Cost: 47
Range: 10
AoE: 12
Cooldown: 20
FireStaff
50 Cold Protection 6 Boost your defenses against cold. +8 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
50 Cold Sphere 5 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 48
Range: 4
Cooldown: 30
FireStaff
50 Cryogenic Freeze 2 Entomb yourself in ice and go into brief hibernation. You become much harder to damage.
This is a Survival-Utility ability.
Gain 90% resistance to slashing and crushing, 80% resistance to piercing, 100% resistance to cold, and 50% resistance to electricity and trauma. Restore 15 Body Heat. Power Cost: 29
Range: 4
Cooldown: 30
FireStaff
50 Freeze Solid 5 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
Damage: 120 Cold Power Cost: 24
Range: 20
Cooldown: 30
FireStaff
50 Ice Spear 6 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 176 Cold Power Cost: 33
Range: 30
Cooldown: 8
Accuracy: 16
FireStaff
50 Ice Veins 3 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 100 Health.
Requires (and dispels) Ice Armor
Power Cost: 24
Range: 4
Cooldown: 15
FireStaff
50 Ice Veins 3B Absorb your Ice Armor into your body, using the magical ice to repair wounds. This version consumes additional Power to create a more pronounced healing effect. Restore 150 Health.
Requires (and dispels) Ice Armor
Power Cost: 34
Range: 4
Cooldown: 15
FireStaff
50 Shardblast 5 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 110 Cold Power Cost: 18
Range: 10
AoE: 10
Cooldown: 7
FireStaff
55 Blizzard 5 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 200 Cold Power Cost: 36
Range: 20
AoE: 20
Cooldown: 20
FireStaff
55 Frostbite 4 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned often during the next 30 seconds. Damage: 142 Cold Power Cost: 30
Range: 20
Cooldown: 20
FireStaff
55 Ice Armor 6 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +18, Speed -33% Power Cost: 36
Range: 5
Cooldown: 30
FireStaff
55 Ice Lightning 6 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 142 Electricity Power Cost: 21
Range: 30
Cooldown: 8
FireStaff
55 Tundra Spikes 5 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 7 seconds. Damage: 237 Cold Power Cost: 50
Range: 10
AoE: 12
Cooldown: 20
FireStaff
60 Chill 4 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +22 Power)
Damage: 79 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
60 Cold Protection 7 Boost your defenses against cold. +9 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
60 Cold Sphere 6 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 52
Range: 4
Cooldown: 30
FireStaff
60 Freeze Solid 6 Entomb a target in ice, rendering it incapable of moving or attacking. The effect is broken if the target is attacked.
This is a Signature Debuff ability.
Target becomes mesmerized for 25 seconds, or until attacked.
Suppresses Monster Shout
Damage: 164 Cold Power Cost: 26
Range: 20
Cooldown: 30
FireStaff
60 Ice Nova 5 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 164 Cold Power Cost: 36
Range: 2
AoE: 10
Cooldown: 10
FireStaff
60 Ice Spear 7 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 237 Cold Power Cost: 35
Range: 30
Cooldown: 8
Accuracy: 18
FireStaff
60 Ice Veins 4 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 150 Health.
Requires (and dispels) Ice Armor
Power Cost: 26
Range: 4
Cooldown: 15
FireStaff
60 Shardblast 6 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 147 Cold Power Cost: 19
Range: 10
AoE: 10
Cooldown: 7
FireStaff
65 Blizzard 6 Freeze everything around you. Targets are slowed 35% for 15 seconds. Damage: 262 Cold Power Cost: 39
Range: 20
AoE: 20
Cooldown: 20
FireStaff
65 Frostbite 5 Spontaneously freeze an enemy's limbs, causing periodic loss of fine motor control. Target is randomly stunned often during the next 30 seconds. Damage: 185 Cold Power Cost: 32
Range: 20
Cooldown: 20
FireStaff
65 Ice Armor 7 Encase yourself in an orb of ultra-fine ice, granting you resistance to physical and cold attacks, but reducing mobility. Taking fire damage dispels the effect instantly. Slashing, Piercing, Crushing, and Cold attack mitigation +21, Speed -33% Power Cost: 39
Range: 5
Cooldown: 30
FireStaff
65 Ice Lightning 7 Rapidly alter the temperature of the air to create electricity, then use it to injure a foe. Damage: 185 Electricity Power Cost: 22
Range: 30
Cooldown: 8
FireStaff
65 Tundra Spikes 6 Create huge frozen spikes that damage and immobilize enemies around you. Targets are immobilized for 7 seconds. Damage: 309 Cold Power Cost: 53
Range: 10
AoE: 12
Cooldown: 20
FireStaff
70 Chill 5 Lower an enemy's body temperature, causing mild trauma.
This is a Basic Attack. (When it triggers a Combat Refresh, +24 Power)
Damage: 100 Trauma Power Cost: 0
Range: 10
Cooldown: 2
FireStaff
70 Cold Protection 8 Boost your defenses against cold. +10 Cold Protection for 5 minutes
Can Be On Sidebar
Power Cost: 30
Range: 4
Cooldown: 1
FireStaff
70 Cold Sphere 7 Create a sentient microclimate of extreme low temperature which attacks foes. You do not have control over the sphere's movement. Summoned sphere exists for 30 seconds or until killed. Power Cost: 55
Range: 4
Cooldown: 30
FireStaff
70 Ice Nova 6 Blast all nearby enemies with a numbing wave of cold.
This is a Nice Attack.
Damage: 209 Cold Power Cost: 38
Range: 2
AoE: 10
Cooldown: 10
FireStaff
70 Ice Spear 8 Launch a freezing chunk of ice at an enemy.
This is a Core Attack.
Damage: 301 Cold Power Cost: 37
Range: 30
Cooldown: 8
Accuracy: 18
FireStaff
70 Ice Veins 5 Absorb your Ice Armor into your body, using the magical ice to repair wounds. Restore 180 Health.
Requires (and dispels) Ice Armor
Power Cost: 28
Range: 4
Cooldown: 15
FireStaff
70 Shardblast 7 Explode your Ice Armor into a mass of deadly projectiles. Requires (and dispels) Ice Armor Damage: 186 Cold Power Cost: 20
Range: 10
AoE: 10
Cooldown: 7
FireStaff

Ice Magic

Ice Magic Complete Recipe List

Click "Expand" on the box below to view a complete list of Recipes for the Ice Magic skill.

Lvl Name XP Bonus XP Ingredients Results Description
1 Ice Magic Research Level 1 10 200 icon_5013.png  Salt x3 Ice Magic Research Level 1 Attempt to research a new Ice Magic spell. You can learn 3 different abilities by repeatedly completing this recipe.
5 Ice Magic Research Level 5 15 300 icon_5295.png  Ice Core x1 Ice Magic Research Level 5 Attempt to research a new Ice Magic spell. You can learn 3 different abilities by repeatedly completing this recipe.
10 Ice Magic Research Level 10 20 400 icon_5295.png  Ice Core x2 Ice Magic Research Level 10 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
15 Ice Magic Research Level 15 25 500 icon_5355.png  Tundra Lichen x1 Ice Magic Research Level 15 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
20 Ice Magic Research Level 20 30 600 icon_5355.png  Tundra Lichen x2 Ice Magic Research Level 20 Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.
25 Ice Magic Research Level 25 35 700 icon_5357.png  Orcish Spell Pouch x1 Ice Magic Research Level 25 Attempt to research a new Ice Magic spell. You can learn 6 different abilities by repeatedly completing this recipe.
30 Ice Magic Research Level 30 40 800 icon_5357.png  Orcish Spell Pouch x2 Ice Magic Research Level 30 Attempt to research a new Ice Magic spell. You can learn 6 different abilities by repeatedly completing this recipe.
35 Ice Magic Research Level 35 45 900 icon_5295.png  Ice Core x2
icon_5355.png  Tundra Lichen x2
Ice Magic Research Level 35 Attempt to research a new Ice Magic spell. You can learn 6 different abilities by repeatedly completing this recipe.
40 Ice Magic Research Level 40 50 1000 icon_5355.png  Tundra Lichen x2
icon_5357.png  Orcish Spell Pouch x2
Ice Magic Research Level 40 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
45 Ice Magic Research Level 45 55 1100 icon_5295.png  Ice Core x1
icon_5355.png  Tundra Lichen x2
icon_5357.png  Orcish Spell Pouch x2
Ice Magic Research Level 45 Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.
50 Ice Magic Research Level 50 60 1200 icon_5295.png  Ice Core x2
icon_5355.png  Tundra Lichen x2
icon_5357.png  Orcish Spell Pouch x2
icon_5013.png  Salt x1
Ice Magic Research Level 50 Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.
55 Ice Magic Research Level 55 65 1300 icon_5295.png  Ice Core x2
icon_5355.png  Tundra Lichen x2
icon_5619.png  Frost Nib x1
icon_5013.png  Salt x1
Ice Magic Research Level 55 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
60 Ice Magic Research Level 60 70 1400 icon_5295.png  Ice Core x2
icon_5355.png  Tundra Lichen x2
icon_5619.png  Frost Nib x2
icon_5013.png  Salt x1
Ice Magic Research Level 60 Attempt to research a new Ice Magic spell. You can learn 8 different abilities by repeatedly completing this recipe.
65 Ice Magic Research Level 65 75 1500 icon_5355.png  Tundra Lichen x2
icon_5619.png  Frost Nib x2
icon_5702.png  Glowy Yellow Crystal x2
Ice Magic Research Level 65 Attempt to research a new Ice Magic spell. You can learn 5 different abilities by repeatedly completing this recipe.
70 Ice Magic Research Level 70 80 1600 icon_5355.png  Tundra Lichen x2
icon_5619.png  Frost Nib x2
icon_5702.png  Glowy Yellow Crystal x4
Ice Magic Research Level 70 Attempt to research a new Ice Magic spell. You can learn 7 different abilities by repeatedly completing this recipe.

Ice Magic Stat Bonuses

These bonuses will only be applied when this skill is active.

Level Total Bonuses
1 Max Health +2
Max Power +2
2 Max Health +4
Max Power +5
3 Max Health +6
Max Power +7
4 Max Health +8
Max Power +10
5 Max Health +10
Max Power +12
6 Max Health +12
Max Power +15
7 Max Health +14
Max Power +17
8 Max Health +16
Max Power +20
9 Max Health +18
Max Power +22
10 Max Health +20
Max Power +25
11 Max Health +22
Max Power +27
12 Max Health +24
Max Power +29
13 Max Health +26
Max Power +31
14 Max Health +28
Max Power +33
15 Fire Damage Reduction +1
Max Health +30
Max Power +35
16 Fire Damage Reduction +1
Max Health +32
Max Power +37
17 Fire Damage Reduction +1
Max Health +34
Max Power +39
18 Fire Damage Reduction +1
Max Health +36
Max Power +41
19 Fire Damage Reduction +1
Max Health +38
Max Power +43
20 Fire Damage Reduction +1
Max Health +40
Max Power +45
21 Fire Damage Reduction +1
Max Health +42
Max Power +47
22 Fire Damage Reduction +1
Max Health +44
Max Power +49
23 Fire Damage Reduction +1
Max Health +46
Max Power +51
24 Fire Damage Reduction +1
Max Health +48
Max Power +53
25 Fire Damage Reduction +2
Max Health +50
Max Power +55
26 Fire Damage Reduction +2
Max Health +52
Max Power +57
27 Fire Damage Reduction +2
Max Health +54
Max Power +59
28 Fire Damage Reduction +2
Max Health +56
Max Power +61
29 Fire Damage Reduction +2
Max Health +58
Max Power +63
30 Fire Damage Reduction +2
Max Health +60
Max Power +65
31 Fire Damage Reduction +2
Max Health +62
Max Power +67
32 Fire Damage Reduction +2
Max Health +64
Max Power +69
33 Fire Damage Reduction +2
Max Health +66
Max Power +71
34 Fire Damage Reduction +2
Max Health +68
Max Power +73
35 Fire Damage Reduction +3
Max Health +70
Max Power +75
36 Fire Damage Reduction +3
Max Health +72
Max Power +76
37 Fire Damage Reduction +3
Max Health +74
Max Power +77
38 Fire Damage Reduction +3
Max Health +76
Max Power +78
39 Fire Damage Reduction +3
Max Health +78
Max Power +79
40 Fire Damage Reduction +3
Max Health +80
Max Power +80
41 Fire Damage Reduction +3
Max Health +82
Max Power +81
42 Fire Damage Reduction +3
Max Health +84
Max Power +82
43 Fire Damage Reduction +3
Max Health +86
Max Power +83
44 Fire Damage Reduction +3
Max Health +88
Max Power +84
45 Fire Damage Reduction +4
Max Health +90
Max Power +85
46 Fire Damage Reduction +4
Max Health +92
Max Power +86
47 Fire Damage Reduction +4
Max Health +94
Max Power +87
48 Fire Damage Reduction +4
Max Health +96
Max Power +88
49 Fire Damage Reduction +4
Max Health +98
Max Power +89
50 Fire Damage Reduction +4
Max Health +100
Max Power +90
51 Fire Damage Reduction +4
Max Health +102
Max Power +91
52 Fire Damage Reduction +4
Max Health +104
Max Power +92
53 Fire Damage Reduction +4
Max Health +106
Max Power +93
54 Fire Damage Reduction +4
Max Health +108
Max Power +94
55 Fire Damage Reduction +4
Max Health +110
Max Power +95
56 Fire Damage Reduction +4
Max Health +112
Max Power +96
57 Fire Damage Reduction +4
Max Health +114
Max Power +97
58 Fire Damage Reduction +4
Max Health +116
Max Power +98
59 Fire Damage Reduction +4
Max Health +118
Max Power +99
60 Fire Damage Reduction +4
Max Health +120
Max Power +100
61 Fire Damage Reduction +4
Max Health +122
Max Power +101
62 Fire Damage Reduction +4
Max Health +124
Max Power +102
63 Fire Damage Reduction +4
Max Health +126
Max Power +103
64 Fire Damage Reduction +4
Max Health +128
Max Power +104
65 Fire Damage Reduction +4
Max Health +130
Max Power +105
66 Fire Damage Reduction +4
Max Health +132
Max Power +106
67 Fire Damage Reduction +4
Max Health +134
Max Power +107
68 Fire Damage Reduction +4
Max Health +136
Max Power +108
69 Fire Damage Reduction +4
Max Health +138
Max Power +109
70 Fire Damage Reduction +4
Max Health +140
Max Power +110
71 Fire Damage Reduction +4
Max Health +142
Max Power +111
72 Fire Damage Reduction +4
Max Health +144
Max Power +112
73 Fire Damage Reduction +4
Max Health +146
Max Power +113
74 Fire Damage Reduction +4
Max Health +148
Max Power +114
75 Fire Damage Reduction +4
Max Health +150
Max Power +115
76 Fire Damage Reduction +4
Max Health +152
Max Power +116
77 Fire Damage Reduction +4
Max Health +154
Max Power +117
78 Fire Damage Reduction +4
Max Health +156
Max Power +118
79 Fire Damage Reduction +4
Max Health +158
Max Power +119
80 Fire Damage Reduction +4
Max Health +160
Max Power +120
81 Fire Damage Reduction +4
Max Health +162
Max Power +121
82 Fire Damage Reduction +4
Max Health +164
Max Power +122
83 Fire Damage Reduction +4
Max Health +166
Max Power +123
84 Fire Damage Reduction +4
Max Health +168
Max Power +124
85 Fire Damage Reduction +4
Max Health +170
Max Power +125
86 Fire Damage Reduction +4
Max Health +172
Max Power +126
87 Fire Damage Reduction +4
Max Health +174
Max Power +127
88 Fire Damage Reduction +4
Max Health +176
Max Power +128
89 Fire Damage Reduction +4
Max Health +178
Max Power +129
90 Fire Damage Reduction +4
Max Health +180
Max Power +130
91 Fire Damage Reduction +4
Max Health +182
Max Power +131
92 Fire Damage Reduction +4
Max Health +184
Max Power +132
93 Fire Damage Reduction +4
Max Health +186
Max Power +133
94 Fire Damage Reduction +4
Max Health +188
Max Power +134
95 Fire Damage Reduction +4
Max Health +190
Max Power +135
96 Fire Damage Reduction +4
Max Health +192
Max Power +136
97 Fire Damage Reduction +4
Max Health +194
Max Power +137
98 Fire Damage Reduction +4
Max Health +196
Max Power +138
99 Fire Damage Reduction +4
Max Health +198
Max Power +139
100 Fire Damage Reduction +4
Max Health +200
Max Power +140

Ice Magic Level Up Rewards

Level Reward
1 Access to new research recipe
Learn Recipe: Ice Magic Research Level 1
5 Access to new research recipe
10 Access to new research recipe
15 Access to new research recipe
20 Access to new research recipe
23 +1 to Plant Anatomy
25 Access to new research recipe
30 Access to new research recipe
35 Access to new research recipe
40 Access to new research recipe
43 +1 to Fire Magic
45 Access to new research recipe
50 Access to new research recipe
55 Access to new research recipe
60 Access to new research recipe